MOMENTUM Match Engine: 2012.09.19

01.10.2012 13:36

Finally! After a long time of development we are happy to announce that the Momentum Feature (that most of you have heard us talk about for ages now) has finally been released on all matches! We truly believe that this feature will enrich Footballidentity game play (and tactical play) massively since footballers will now have to take their decisions more carefully and think at least one step ahead.

So, for those of you who are not yet familiar with the momentum feature:

This new feature allows you as a footballer to decide how much forward momentum (speed) you would like to have for the upcoming turn. By increasing your momentum you will be able to move longer if you try to move forward compared to if you try to move backwards or to the sides. 

You can set your desired momentum in two ways:

Momentum Arrow (after movement selection):
After you have selected your movement a new arrow will appear that let you decide your desiredmomentum by expanding or shrinking (from max to min) and then selecting your desired momentum by clicking.

Default Momentum Selector (slider at the bottom right corner):
It is also possible to select your desired momentum by adjusting the momentum slider at the bottom right corner of the Match Interface. If you select a move but do not select a desired momentum with the momentum arrow then the momentum selected with the slider will be the desired momentum used by the match engine. This slider can be adjusted at any time and allow you to set your desired momentum with less time pressure than the momentum arrow. It is also useful for situations where you will have problems deciding momentum with your arrow due to lack of space on the match interface (close to the sidelines for example (especially when being close to the goal on the left side of the field).

Useful hint: The default momentum slider also decides where your default momentum arrow starts when being displayed. If you for example have the slider set at 100% then your arrow will appear in fully expanded state but if you have your slider set to for example 20% the momentum arrow will appear as 20% expanded. This can be useful for those situations where you have a lack of space to expand your arrow, set slider to 100% and you will be able to decrease your momentum arrow by moving your mouse towards your own footballer.

Now here are a few things that may be useful to know about how the momentum feature works:

- Momentum is influenced by your attributes (we choose not to enclose which attributes; this is for you to find out). Your attributes will have an impact on how much you can increase your momentum, and on how much you can move if you change direction or try to stop.
- The amount of momentum you can get is influenced by how much you moved during the previous turn. If you moved a lot then you will not be able to decrease your momentum so much (even if you set your momentum arrow to minimum) and if you move maximum length you will not even be able to decrease your momentum at all. If you moved a short amount then you may not have enough time to increase your momentum so much.
- It may take several turns for you to accelerate up to your maximum momentum (speed). Your attributes influence also this aspect.
- Taken the above points under consideration it is important to understand that even if you are able to select for example 20% as your desired momentum you may not be able to reach that momentum (it is all depending on the above parameters). 
- No one will see what momentum you have set.

For those of you who still haven’t picked up on the plans about attribute adjustments for your footballer following this new feature we intend to give everyone ONE free attribute adjustment some time after version 1 of momentum has been released. Please note that we will not open this functionality up until we feel that momentum has been running well for some time and that all users have had a chance to play with this new feature and analyze how it works. It is no use to open up an attribute adjustment until everyone has had the chance to analyze how they want to adjust. So you can expect the free attribute adjustment to come sometime during Season 14. We will come back with more exact details about this later. Of course, those of you who can’t wait and who have not yet made use of the Training Camp Adjustment (during pre-season) can still purchase such an adjustment for your footballers up until the new season starts.

Now, we really hope you are just as excited about these news as we are! We ask everyone to understand that this will create a big change when it comes to the tactical play in FID and that it can be quite confusing in the beginning but that it will become clear as teams start adapting to this new functionality.

And once again: Make sure you clean your cache to get the newest version of the Match Engine 2012.09.19. Otherwise you will not be able to control your footballer on the field!

Please use this forum topic to discuss this release: https://bit.ly/VjtJBG

International FIDA